Graduation Year

2010

Publication Date

Spring 4-23-2010

Embargo Period

4-23-2010

Abstract

This paper examines the determinants of video game software sales. What literature currently exists points to an array of factors, ranging from which hardware a title is released on to the game’s genre. This paper incorporates several of these variables, but adds in a new one: quality. Literature up to this point has not addressed the effect that a game’s quality has on its eventual sales, yet one would logically expect this to have a strong positive impact. To account for quality, the model incorporates the average review score a game receives from professional critics. The results indicate that indeed, quality does play a major role in consumers’ purchase decisions.

Disciplines

Economics

Included in

Economics Commons

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